Jasmine Florentine is an MIT-trained creative technologist and design engineer.
I thrive in the early stages of design and R&D — exploring ideas through sketching, prototyping, and experimentation. Whether it’s humanoid robotics, immersive environments, wearable tech, or playful prototypes, the throughline is the same: I blend design, engineering, and storytelling to transform imagination into tangible, interactive experiences.
UNIT9 x Ford
Wearable Tech R&D
I collaborated with UNIT9 to create an EEG-enabled helmet to analyze race car drivers' cognitive functions. I led the mechanical design engineering of the EEG headset, inventing a patented electrode to solve the unique problem of creating a safe, dry electrode. The project and my work on it was featured in a 2022 documentary by Ford and Discovery / Eurosport.

Video credit: UNIT9, Ford, Discovery/Eurosport
FIRST x Disney Imagineering
Immersive Experience Design
I co-created large-scale interactive games for 100,000+ participants worldwide annually, blending engineering, art, and storytelling. Working from concept through production, I helped shape the narrative and visual theming with Disney Imagineering, then translated those ideas into tangible mechanical systems — from concept art to CAD and hands-on prototyping of automated, actuated components.

Video credit: FIRST, Automation Direct
RS Components & Independent Exploration
Physical-Digital Interaction Design
I developed a series of interactive robots using paper, cardboard, and simple electronics — exploring how everyday materials can create surprising mechanisms and playful physical-digital interactions. Viewed over 700,000 times and used by educators worldwide, this work culminated in a commercial kit with RS Components, bringing accessible, story-driven robotics and to classrooms worldwide.

MIT Product Design
Story-driven Interaction
I co-created a sci-fi door prototype inspired by a brief from 5 Wits Productions, known for their immersive walk-through adventures. Our circular, revolving design opened dramatically with integrated lighting, pneumatic actuators, and a sensor-based safety system. Built at quarter scale, the prototype blended theatrical storytelling with creative engineering—showing how sensors, mechanisms, and design can transform a simple door into an interactive experience.

1X Technologies
Humanoid Robots
As part of a small R&D team at 1X, I design and prototype mechanical subsystems for next-generation humanoid robots. My work focuses on exploring innovative solutions at the intersection of design and engineering, contributing to a patent-pending concept that pushes beyond current industry standards. While the details remain confidential, this project exemplifies my strength as a creative problem solver — equally at home developing playful paper robots or tackling cutting-edge challenges in advanced robotics.

Image courtesy of 1X. My work focuses on confidential subsystems not shown here.
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Clients & Collaborators
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